All races except humans have the potential to grow into something stronger over time. Once all of your character's ten stat categories are maxed out, (strength, dex, wisdom, etc) you can choose to transform (charisma is a static stat, and does not need to be maxed to reach next evolution).
You will for a time be weaker after doing this. Your stats will fall below what they were, so you will have to raise them back up through training. However, you will now have better racial resistances and fewer weaknesses while having higher statistical maximums than before. There are sometimes chances of a random 'extra' that occurs to a person when they transform that will not occur to all, like perhaps extra strong scales that help armor class. The following is a list of the races and their evolutions.
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* Selectable Races *
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* Selectable Races *
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First Evolution Second Evolution Final Evolution
Bane Hellspawn Balrog
Brownie Satyr Centaur
Claygoyle Margoyle Gargoyle
Dark Elf Drow Drider
Dretch Brezu Tannari
Dwarf Hill Dwarf Mountain Dwarf
Efreet Mayrd Shaitan
Earth Mephit Fire Mephit Magma Mephit
Ellyllon Sidhe Seelie
Equus Kirin Unicorn/Pegasus/Thestryl
Frost Giant Reef Giant Storm Giant
Gnome Visntinivi Snifvliblin
Goblin Hobgoblin Troll
Hill Giant Stone Giant Cloud Giant
Hobbit Halfling Tallfellow
Kalcin Kalichin Kalchi
Lizardman Dragonkin Dragon *
Medusa Naga Gorgon
Mermaid Aquatic Elf Siren
Orc Ogre Merrow
Rakshasa Weretiger Werepanther
Sylvan Dryad Nymph
Verbrege Giant Athach
Wild Elf Grey Elf Siltha
Yuan-ti Half-blood Fullblood
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* Racial modifications *
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Ghost Vampire Skeleton
Bane Hellspawn Balrog
Brownie Satyr Centaur
Claygoyle Margoyle Gargoyle
Dark Elf Drow Drider
Dretch Brezu Tannari
Dwarf Hill Dwarf Mountain Dwarf
Efreet Mayrd Shaitan
Earth Mephit Fire Mephit Magma Mephit
Ellyllon Sidhe Seelie
Equus Kirin Unicorn/Pegasus/Thestryl
Frost Giant Reef Giant Storm Giant
Gnome Visntinivi Snifvliblin
Goblin Hobgoblin Troll
Hill Giant Stone Giant Cloud Giant
Hobbit Halfling Tallfellow
Kalcin Kalichin Kalchi
Lizardman Dragonkin Dragon *
Medusa Naga Gorgon
Mermaid Aquatic Elf Siren
Orc Ogre Merrow
Rakshasa Weretiger Werepanther
Sylvan Dryad Nymph
Verbrege Giant Athach
Wild Elf Grey Elf Siltha
Yuan-ti Half-blood Fullblood
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* Racial modifications *
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Ghost Vampire Skeleton
Zombie
* Dragons: Note that dragons come in 9 varieties, based on alignment and a bit of chance. For further specifics, please refer to help dragons.
* Dragons: Note that dragons come in 9 varieties, based on alignment and a bit of chance. For further specifics, please refer to help dragons.
Racial modifications are not chosen races, but if you can find the secret to making a ghost, zombie, skeleton or vampire, this change tacks onto and alters your existing race.